AI Sissy Companion
YOUR DREAM AI SISSY
Build Your AI Sissy Free
Pick her looks & bodyUncensored sissy 24/7She remembers everything
AI Sissy CompanionAI Sissy Companion
Build Your AI Sissy Companion
Design your perfect sissy partner and live every feminization fantasy.
Try FreeBuild Your AI Sissy Free
Pick her looks, body & personalityUncensored sissy chat & roleplay 24/7Remembers you across every session

VN Ren'Py Shattered

Shattered
Version: v0.23.2 Developer: Yeda Games · Patreon · Discord · Twitter Updated: 2026-02-09
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Note

Important if you're using patches read the Dev Notes!

AI Sissy CompanionAI Sissy Companion
LIVE ANY SISSY FANTASY
Build the sissy, set the scene, live your exact feminization fantasy.
Build Your SissyBuild Your AI Sissy Free
Any look: cute, slutty, submissiveAny kink: chastity, training, forced feminizationRemembers every session

About this game

Shattered follows Blake Blinn, an unlucky guy who grew up in slums and ended up (against his expectations) as a maid in a rich family's house through a series of misfortunes. From there the player decides how he handles his new role.

The 3DCG renders carry the look. Sadistic owner Melinda, her enthusiastic daughter Rebecca, dominant business partner Samuel and lighthearted assistant Liam form the central cast. Blackmail subplots, corruption progression, drugs, female domination, footjob, futa/trans and futa/trans protagonist routes, gay encounters, humiliation arcs and interracial moments all factor in. Sissification is unavoidable; netorare, BDSM, petplay and bimbofication are optional.

At v0.23.2 the game has steady ongoing content. If you want a feminization household visual novel with strong character writing and real choice in which fetish lanes you take, Shattered commits.

Changelog

v2026-02-10
Fixed wepb versions. Added HotFix.
v0.23.2
As you might notice, I am back to making full png builds (even though they're gigantic), so you will no longer need to download v0.16 and then update it with an array of patches, so that should make things more convenient. From now on, png v0.23.2 is going to be the base build. This update features the second full ending for the story (Melinda's route ending), 467 new renders, 120 new sprites, new day in the 22nd act, partially remade sixth, seventh, eighth and ninth acts, and updated codex and walkthrough.
v0.23.1
Now, because the story is finished, from this point on you'll be only getting endings and remade older scenes with occasional new events for the early acts. There is one ending in this version: Dominique's slavery (exclusive, meaning that if you're also following a different main route — Melinda, Samuel, Vanessa, Liam, Suya — you'll have to wait for the combined ending. But you can combine her with Bree or Iris, and if your Blake isn't a bimbo, you get a unique ending on Iris's true route — with two variations), but there are plenty updated and expanded older events in the 2nd, 6th, 7th and 8th acts. On top of that, I introduced exclusive events which are available in Patreon-only builds. You can find their description in the walkthrough and see for yourself if they're worth spending your money on They don't affect your point gains or the story flow, so don't worry about missing out anything too important. As for the ending itself, it will work as a template for the endings further on. First, you get Blake's body transformation and future career, then the main route, then resolutions for all the other characters in the game. There's a lot of information and there are lots of variations (in this particular ending Rebecca has eight different outcomes!), so see for yourself if you were able to get what you wanted. I did not include the ending in the walkthrough but maybe in the future I'll try to let you know how many potential outcomes you've missed for specific characters., As for numbers, this update includes 170 sprites and ~400 full renders. The ending itself is 24k words and 132 images total.
v0.23
This act contains ~230k words, ~1000 full renders (not counting the backgrounds), and ~250 new sprites. In addition to v0.23, I also partially remade and rewrote the seventh act, specifically its third day that is entirely new.
v0.22
187000 new words in 5 days total, 652 new renders (not counting the backgrounds), 103 new character sprites. Some of the older sprites were remade and several scenes from older acts were partially rewritten (including Melinda+Vanessa dream sequence and Ambrosia's earlier encounters). There's also a new pdf album that presents (almost) all characters in the game in high resolution with brief descriptions. I also now provide an update for the webp version so that you wouldn't have to download the entire build if you already have v0.21 webp.
v0.21
In this act you will find approximately 140k words, 620 new pictures, 95 new sprites and so on. I also reconverted the webp builds, so now they're almost 2 Gb lighter. Any further compression would result in significantly noticeable pixelisation but I agree that 5Gb+ size was way too much for a technically smaller version. Still, Shattered is a big game, so you have to accept certain limitations its size imposes.
Installation
1. Extract

2. Install "Script Fix"

3. Run .exe file
Developer Notes
2025-08-23

Important!

If you're using a patch, prior to updating your game go to the game/images/otherscenes and game/images/sexscenes folders, open folders 07 and 08 and delete all files that start with 07fourthscenereese, 08fifthscenereese and 08fourthscenesuya. Otherwise you may run into image conflicts.

2025-04-27:

Important if you're using patches!

Before installing the new patch you have to go to the Shattered/game/images/sexscenes/07 folder and delete pictures with Bree, Lucia, Melinda and Samuel (but only from the third scene for Samuel), otherwise you'll run into image conflicts.

2024-03-09:

Now, let's talk about the future. Previously, I've been following a pretty strict release schedule: three Patreon demos then a public release but due to health-related and financial reasons I can no longer spend as much time on Shattered as I'd like to. Simple preparation for this release took weeks — and I couldn't even finish everything I wanted (I was hoping to implement a basic gallery function into the codex menu but this will have to wait). And while I do hope you will enjoy this version, I have to admit that it's not on par with my regular standards, and since it's impossible for me at this moment to intensify the process, I'll have to make it last longer in order to avoid future situations like this. Which means that while my patrons will keep receiving monthly builds as usual, full acts from now on won't have an estimated release date. «When it's done», as they say. I apologise for this but the times when I was able to spend 16 hours per day on Shattered are over, probably for good. Still, if you feel generous and can't get enough Blake in your life (understandably so), I always welcome you to my Patreon which is full of extra content all the time. Thank you.

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